New Update V0.1.1




Here’s version 0.1.1:
We’ve added a new UI with an options menu (press Escape to show/hide) and an upgrade menu (accessible from the TopBar).
The first gameplay loop is now available — you can try it out using the installer!
Feel free to share your feedback in the comments section.
Follow-up:
New Upgrades:
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New types of targets (meteors, UFOs, aliens, rockets, planets) with different colors:
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Moving targets (harder to click) give more coins?
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Red targets make you lose money (the only “bad” ones in the game)
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Targets with health (require multiple clicks to destroy) that reward more coins
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Targets that give a coin boost (x2) for a short duration (golden/yellow screen effect)
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Fast-moving “UFOs”
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Black holes that appear and attract or destroy meteors?
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Right-click action? (e.g., a power-up that destroys all meteors on screen with a cooldown)
Ideas:
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Meteors give more coins based on their size?
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Special events (like meteor showers or bosses) triggered after a certain number of kills (score):
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Final boss: a giant alien that shoots meteors
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Add QTEs?
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Reflex bar minigame?
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Leave a trail when holding down click
More Linear Progression:
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The “hold to shoot” upgrade is too strong compared to the “click” upgrade
UI/UX:
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Lock the player’s cursor
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Add a customizable crosshair (dot/cross adjustable in options)
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3D scene rendering?
Patches:
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Set music volume to 10% by default (currently way too loud)
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Destroy meteors on
OnPointerDowninstead ofOnClick(better feel, less frustration) -
New language? French?
Files
Get Idle-ShooterSpace
Idle-ShooterSpace
A downloadable Windows game — Destroy meteors, farm money, upgrade, and blast your way to cosmic domination !
| Status | In development |
| Author | Neell |
| Tags | 2D, Clicker, Idle, Incremental, Singleplayer, Unity |
| Languages | English |
More posts
- New Update V0.227 days ago
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